Friday, February 24, 2012
Online Learning
Saturday, February 18, 2012
Wiki Posting
Sunday, February 12, 2012
UDL Guidelines - Educator Checklist
Tuesday, February 7, 2012
WebQuest Evaluation
CEP 811 Project -
http://www.yorkville.k12.il.us/webquests/webqfrey/webqsfrey.html
Synopsis of the WebQuest:
The WebQuest I explored is called A Quest for Respect with the Grouchy Ladybug. The book, The Grouchy Ladybug by Eric Carle, is the main focus of this WebQuest. The intended audience is stated as first and second grade students. Those who follow the quest will be led through several tasks such as: charting information from the book, describing the main character, identifying key words, researching facts, and role playing.
Curriculum Standards:
Standards were not addressed in the WebQuest but I have listed some standards from the Common Core below…
* RL.1.1. Ask and answer questions about key details in a text.
* RL.1.2. Retell stories, including key details, and demonstrate understanding of their central message or lesson.
* RL.1.3. Describe characters, settings, and major events in a story, using key details.
* RI.1.4. Ask and answer questions to help determine or clarify the meaning of words and phrases in a text.
Pedagogical strategies in the WebQuest
While the lesson calls upon independence, I feel that the main teaching strategy is deductive. The presenter of the WebQuest outlines a very structured procedure that students must follow to complete all identified tasks. There is no choice or opportunity to go outside of the four links that provide additional information and/or resources. Therefore student interaction is very limited and unsuitable for open-ended, inquiry based learning experiences. Other beneficial pedagogical strategies include the use of cooperative partner grouping, clearly defied goals and expectations, use of technology to complete the tasks, and a connection to everyday life and an evaluation criteria of the completed quest.
While there are connections that students can make to their own lives, there are not metaphors that capture this WebQuest. There is a natural flow to the tasks in the WebQuest that appear to scaffold learning. The students go from charting the Grouchy Ladybugs activities to identifying character traits. The traits are further explored to discover the meaning of respect and students are also asked to role play their personal experiences in reference to the Grouchy Ladybug. The WebQuest links to non-fiction through the research of actual ladybugs, but this link was broken.
Technology in the WebQuest
The technology piece of this WebQuest could be improved upon for the benefit of student learning. There are a total of four links that students are given access to in this WebQuest. The first is to the author’s own webpage. Here, students will view a Blog, a list of books, FAQs, and some games online. This link credits the main source of the lessons focus. The second link is to an activity page that students must print out to complete. This page covers characteristics of the main character in The Grouchy Ladybug. The third link goes to a website about the Six Pillars of Character. Students must scroll down to find a brief definition of “respect.” The fourth link indicates that students will be learning about ladybug facts, but the link is broken. I appreciate the overall idea that students can complete tasks online and link to safe resources. However, I believe that this same activity could be completed with books and a pencil and paper in the classroom. In fact, many of the tasks ask students to leave the computer to use classroom materials such as the actual picture book, making a chart, and printing out paper from one of the four links.
WebQuest Improvements
Having taught first grade I do feel that students can become easily overwhelmed by too much technology. However, a few technology tweaks with this WebQuest could make all the difference. I would first improve this quest by providing a book online. Using the book, Thank You Mr. Falker by Patricia Polacco, could follow the theme of respect. This story is read online by the actress Jane Kacsmarek by going to the link http://www.storylineonline.net. A story online will be helpful to those who are not able to independently read the required text. Furthermore, students could be given a creative license by going onto KidPix to illustrate their own activity chart and character definition. I would also give students multiple links to research both the definition of respect as well as ladybugs. In doing so, students could be more evaluative of the information accessed, and a broken link would not be an impactful issue. My school as rights to the website http://www.pebblego.com/login.php where students can find facts on all types of creatures. Some other links I have found that give great details on ladybugs are http://www.kidzcraftz.ca/ladybugs.htm and http://www.enchantedlearning.com/subjects/insects/Ladybug.shtml.
Credits
WebQuest by: by Carol Frey, Roseann Meinholz, & Marcia Reed
Copyright Yorkville CUSD #115, Based on a template from The WebQuest Page.
The Grouchy Ladybug image by Eric Carle
Evaluation by: Amy Palmer
Wednesday, January 25, 2012
MERLOT Evaluation
MERLOT site: Addition and Subtraction Fun!
Quality of Content:
Does the software present valid (correct) concepts, models, and skills? Yes. This website presents an engaging opportunity to practice both addition and subtraction math facts through picture representations and number models.
Does the software present educationally significant concepts, models, and skills for the discipline? Yes. Students are encouraged to answer questions in multiple formats for both addition and subtraction models. The use of pictures, story problems, and number models cover a wide range of math skills.
Potential Effectiveness as a Teaching-Learning Tool:
What stage(s) in the learning process/cycle could the materials be used? The material is most appropriate for lower elementary grades (approximately ages 4 to 6) and especially for students who are just learning addition and subtraction facts. This Stand Alone Instructional Resource is read to the student and there is heavy picture support for the visual learner as well as instant visual/auditory feedback. The demonstrated math skills can be applied to other like problems with single digit numbers being added or subtracted with the use of manipulatives.
What is(are) the learning objective(s)? What should students be able to do after successfully learning with the materials? Students should be able to represent two numbers with manipulatives or a visual representation, add or subtract two numbers, create a number sentence, and find an answer to a single digit addition or subtraction problem.
What are the characteristics of the target learner(s) This website will best fit students in a lower elementary classroom grades kindergarten through second grade (ages 4 to 6) or any student beginning to add and/or subtract single digit numbers.
Does the interactive/media-rich presentation of material improve faculty and students' abilities to teach and learn the materials? Yes. Teachers will appreciate the multiple strategies incorporated in this presentation. The website is fun, engaging, and accurately displays the thought process necessary to solve addition and subtraction problems using technology.
Can the use of the software be readily integrated into current curriculum and pedagogy within the discipline? Yes. The basic math skills required in this presentation are present in all lower elementary classrooms regardless of intended curriculum.
Can the software be used in a variety of ways to achieve teaching and learning goals? The software is designed as a Stand Alone Instructional Resource but the user can skip to either the addition or subtraction section of the presentation depending on educational need.
Are the teaching-learning goals easy to identify? The objective of this lesson is well defined and the learning goals are achieved throughout the content of the presentation.
Can good learning assignments for using the software application be written easily? Yes. Students can apply the content of the presentation to a page of math facts used as a drill and practice. The addition and subtraction support can also be used to encourage students to show multiple formats of learning such as representing the answer to a problem with pictures, numbers, and words.
Ease of Use:
Are the labels, buttons, menus, text, and general layout of the computer interface consistent and visually distinct? Yes. The presentation is designed as a Stand Alone Instructional Resource. Students can easy click on the link followed by the action buttons to get to the next slides. All questions are read to the user and interactive responses are instant and encouraging.
Does the user get trapped in the material? The presentation will continue forward when the action buttons are clicked until it has played out in its entirety. The user can escape the material with the esc. button.
Can the user get lost easily in the material? No. The user is encouraged to go forward until the presentation is complete. There are not multiple pathways for the user to get lost.
Does the module provide feedback about the system status and the user's responses? Yes. The presentation will cheer (with a visual thumbs up) for the correct response to the content and the appropriate answer is given upon an incorrect attempt.
Does the module provide appropriate flexibility in its use? The website provides a variation in skill from addition to subtraction as well as flexibility in how the material is presented to the user.
Does the learning material require a lot of documentation, technical support, and/or instruction for most students to successfully use the software? No. The StAIR presentation only requires the user to click on the initial link and respond to the posed questions. No pre-teaching is required.
Does the material present information in ways that are familiar for students? Yes. The material presented is similar to how a teacher would present the same content to a classroom of students. The math problems are read aloud, a picture matches the problem, and multiple answers are given for the user to choose.
Does the material present information in ways that would be attractive to students? Yes. Students enjoy using technology for the everyday content in an elementary classroom. This presentation makes learning fun and engaging for all students. The pictures are colorful and the sounds are encouraging for an eager student. Traditional math fact drills are a thing of the past!
Tuesday, December 13, 2011
Personal Reflection
My first class towards a Masters in Educational Technology went by in an instant. However, I know that I’ve only scratched the surface of what’s to come in the ever-changing world of technology. My initial Personal Growth Plan was filled with aspirations to integrate technology in my own classroom. I also hoped to make student use as safe as possible. I now realize that these goals were partly achieved and will come to be over time. My goals will also slightly shift according to my changing understandings of digital resources. In the future I plan on consistently integrating different technology while stepping back to allow my students a spot in the driver’s seat. I have failed to trust my students as a technology resource, while in the first grade, they have more to offer than I previously considered possible. Continuing my own education with regard to a Masters in Educational Technology will better guide me in my quest to become an effective 21st Century educator on behalf of my future students.
Now more than ever, I feel that I’ve gained confidence with digital resources, and I know where to go when questions arise. Integrating the Internet with my own learning has made my experiences with technology more concrete. I am also grateful for the Internet tips and ideas that served as a coach, mentor, and protector. The support of Atomic Learning as well as (surprising to me) You Tube has been invaluable. I especially enjoy the brief and to the point, Plain English clips! Most of all, I feel more comfortable with the technology that I had already explored prior to the course. For example, I was familiar with Blogs and some of their capabilities. Now I know more about embedding clips, siting work, and the range of Blogs that are available for resources and informational updates.
There were times when my learning felt limited with some of the new technology. Being a visual learner, I would sit in front of my computer and wish for someone to show me a trick. There are short cuts and long pathways to achieving a desired outcome, and I most frequently took the longer route on my computer. Putting off frustrations, I would research and explore until I found a way around a problem. For example, I played around a lot with my Google Calendar. I wanted to import it to my Blog in a mini-file. Whenever I tried, the link would disappear along with my patience. Eventually, I posted a picture of a Google Calendar with the correct link. This leads me to question the efficiency of online learning.
I have learned that effective teaching strategies must be relevant and purposeful when integrating technology into my own classroom. I have been introduced to Twitter, LinkedIn, MACUL, Google, Flickr, Diigo, Delicious, Blogging, and You Tube along with other resources brought to me through my classmates like Glogster, Prezi, and QR Codes. I’d love to bring every bit of this technology into my classroom, but I want to do it all justice. Meaning that I plan to roll out bits and pieces over time after having the chance to establish a meaningful purpose for my students. My student’s safety with technology is of the utmost importance. My assignment on PC Maintenance exemplifies good teaching and aligns to my Personal Growth Plan. In this assignment I viewed interesting topics on Atomic Learning, and reported their benefits to my own classroom experience. I especially enjoyed the technique of safeguarding Google Images so that inappropriate pictures don’t surface upon random searches. I am looking forward to integrating additional digital media in my classroom to enhance the curriculum both academic as well as social.
Saturday, November 26, 2011
Learning Styles
Creative Commons Image
Photo Attribution:

